Sunday, 26 November 2017

Deformation layering in GPU friendly way

Here is cool article about deformation layering in Maya in GPU friendly way:

Saturday, 11 November 2017

Weeds short animated film

Nice animated Weeds short directed by Kevin Hudson. A flower is the main hero here :) Also really good rigging by Disney Rigging TDs.

WEEDS_h264 from Kevin Hudson on Vimeo.

Monday, 6 November 2017

Maya joint rotation evaluation problem - solved

This is mainly for Rigging TDs. Maybe you have noticed this before - connection to a joint rotations is not evaluating.

I have made 3-channel connection (XYZ) from joint to another joint. It was completely ignoring one axis when rotating on driven joint. But only when joints where hidden (visibility hidden). If the joints where visible or only hidden using Model display Show > Joints, then it would evaluate all 3 axis.

So I have connected the joint using per-axis connections:
rotationX -> rotationX
rotationY -> rotationY
rotationZ -> rotationZ

And then it started to work again. So in case you have this problem, this might be a workaround.


Sunday, 29 October 2017

Polygonbay Artist Search - public beta

Here is first demo of Polygonbay Artist Search - fastest system to find CG artists based on skills. First beta version is planned for the next week around 1.11.2017.

If you are 3d artist, programming or working in games, this is place where you want to be. You can register for free here:

polygonbay_artist_search_demo_001 from Polygonbay on Vimeo.

Wednesday, 19 July 2017