Monday, 16 September 2013

Maya command

this is a nice command to fit your view on objects in scene, found during work on Splash Rigging panel

import maya.cmds as mc
mc.viewFit()

Thursday, 12 September 2013

Making of White House Down by Prime Focus

Recently finished project of Prime Focus with lots of challenging environment work, FX, crowds, vehicles and digi doubles. Nice pallete of different departments involved. There were also couple of full CG shots like F-22 jets flying over Washington.



Tuesday, 10 September 2013

Rigging for Splash WIP

here is some WIP for Splash 2013 Rigging talk. I was editing the mouse model for better pose (click on image for bigger size). T-pose is generally best for cartoons and closed eyelids are easy to bind and detect contact point. Mouth was also closed for the same reasons.



Sunday, 8 September 2013

Michael Abrash Interview (Quake, Game Programming)

Michael Abrash is an icon in game programming. This is a nice short interview about his recent work at Valve, where he focused on Virtual Reality control programming, he mentiones his past work, beginnings and shares some advice for new game developpers.

Saturday, 7 September 2013

Autodesk considers rental model

Similar as Adobe, now Autodesk as well looks at software rental model. But they want to rather enhance the offers and keep their maintanence model, not replace it, according to this article:
http://www.studiodaily.com/2013/08/autodesk-may-be-next-to-offer-rental-model/

Wednesday, 4 September 2013