Sunday, 15 November 2015
Monday, 9 November 2015
Thursday, 5 November 2015
Versions up to Maya 2015 are also available at Autodesk Exchange Server:
Here is link to source code and all plugin builds:
Thursday, 29 October 2015
Saturday, 24 October 2015
Thursday, 22 October 2015
Wednesday, 21 October 2015
Friday, 16 October 2015
Thursday, 15 October 2015
So I have added a line to my Maya.env file
XBMLANGPATH = %USER_SCRIPT_PATH%\icons
I found a problem when adding this custom icon. First I used Maya UI interface to change name of the icon (clicking on the Edit button on shelf). I used relative name of course, so just put name of the icon. For example: constraint.png
This didn`t work and Maya didn`t find the icon in the new search list added I think in Maya 2015.
So I closed Maya and edited the actual shelf script file. I changed the name of icon in flags -image and -image1 like this:
Then started Maya again and this time it worked. So here is a tip, if you have custom icon path with your custom icons, after adding the path to your XBMLANGPATH variable, just change your shelf script file in some text editor. Remember, only when Maya is closed, otherwise it would overwrite it since during closing process it stores Shelves (default Preference settings).
Tuesday, 13 October 2015
Wednesday, 7 October 2015
Friday, 25 September 2015
I would like to thank to Kaan Kucuk for providing this great model of Komodo Dragon and Pavel Hrubos for making test animation walk cycle for the end lesson.
Sneak Peek: Procedural Rigging in Python with Custom Library in Maya from Digital-Tutors on Vimeo.
Thursday, 30 July 2015
Friday, 24 July 2015
Thursday, 23 July 2015
I found that it was caused by having Viewport 2.0 as new default settings in Maya 2016. If you are technical artist, then watch out for this one. I switched to Legacy Default Viewport and everything was fine.
Sunday, 19 July 2015
Thursday, 16 July 2015
import maya.cmds as mc
Monday, 6 July 2015
Worth checking out if you are looking for some inspiration.
Sunday, 5 July 2015
Sunday, 28 June 2015
So this is my latest keyboard. Connect IT LED illuminated. Keys are classic layout, not too hard to press but still with feedback.
Feels very comfortable for typing. I've also added soft pad to reduce the noise which comes from the table when typing. I can recommended this one. As a nice bonus there is control for volume and other multimedia functions with Fn key combination.
Thursday, 25 June 2015
Bethesda scrapped Doom 4 because it felt like Call of Duty 'with a Doom skin on it' | Polygon:
'via Blog this'
Thursday, 18 June 2015
André Michaud - Student of the Year - VFX/Animation - 2015 CG Student Awards:
'via Blog this'
Monday, 8 June 2015
Tuesday, 2 June 2015
Making of Wildlife Crossing with Anthony Wong
WILDLIFE CROSSING! - a message from Anthony Wong [PIXAR] from ANOMALIA on Vimeo.
Friday, 29 May 2015
These Creepy X-Rays Will Make You Look At People In A Whole New Light | IFLScience:
'via Blog this'
Thursday, 28 May 2015
EN: This is really interesting new czech music project. Support it if you like EBM / RAP with czech originality:
Podpořte "Album Mortal Cabinet" na Startovači - Projekty | Startovač:
'via Blog this'
Monday, 25 May 2015
Sunday, 17 May 2015
Wednesday, 13 May 2015
Friday, 1 May 2015
Tuesday, 21 April 2015
I know lot of people are making function that are not needed, because there is already some command or flag, which can deal with it. Similar with API classes. It is really worth reading Maya docs, searching for a suitable command or googling it or wondering there and often something usefull can be found. Because lot of these "gems" are not advertised at all. But it has a lot of potential.
Sunday, 19 April 2015
Saturday, 18 April 2015
Tuesday, 14 April 2015
Thursday, 26 March 2015
Thursday, 19 February 2015
Monday, 16 February 2015
Saturday, 14 February 2015
Things to Keep in Mind when Rigging a Character | Animation Mentor Blog:
Thursday, 5 February 2015
Then select other vertices (ideally on the same mesh, but it can be other mesh, just make sure you have the same influence on it) and press Ctrl + Alt + v.
Pretty usefull for putting your desired influence weight mix to other vertex selection, which would otherwise be quite difficult. It is also a way of making certain part of the skin look rigid. Like big scales of the dragon or to maintain clothes edges together.
This website contains this shortcut and also many others you might find useful:
Tuesday, 3 February 2015
So far the best Single Person shooter I have played recently.
Link to all screenshots: