Thursday, 29 October 2015

Doom Alpha feedback

I managed to catch some bit of information from DOOM Alpha testing. Apparently the page was already removed, but it seems that multiplayer is "reminiscent" to original DOOM. That sounds very well so far.



Saturday, 24 October 2015

Hellblade Development Diary 16: The Face of Senua

Really cool video showing 3Lateral studio from Serbia helping with face expression modeling and setup for Ninja Theory.


Thursday, 22 October 2015

Wednesday, 21 October 2015

Ashish Shah Texturing Reel 2015

Here is great work shown by my friend Ashish Shah from India. Generalist focused on texturing. Contact Ashish Shah lightrig@gmail.com>



Ashish shah vfx showreel 2015 from ashish shah on Vimeo.

Friday, 16 October 2015

Combine skinClusters in Maya

You can easily combine skinClusters in Maya from version 2015, I just found. Using the classic Combine mesh function, now there is option to also combine their skinClusters into one. Which can be handy to retreive the combined weights in one, for cases when the merging of skinClusters is needed.

Thursday, 15 October 2015

Custom icon path in Maya

So after some time I decided to add a custom icon path to Maya. I always used labels and default commandButton.png or pytonFamily.png icons with only adding my custom label.

So I have added a line to my Maya.env file

XBMLANGPATH = %USER_SCRIPT_PATH%\icons

I found a problem when adding this custom icon. First I used Maya UI interface to change name of the icon (clicking on the Edit button on shelf). I used relative name of course, so just put name of the icon. For example: constraint.png




This didn`t work and Maya didn`t find the icon in the new search list added I think in Maya 2015.

So I closed Maya and edited the actual shelf script file. I changed the name of icon in flags -image and -image1 like this:

-image "myIcon.png"
-image1 "myIcon.png"

Then started Maya again and this time it worked. So here is a tip, if you have custom icon path with your custom icons, after adding the path to your XBMLANGPATH variable, just change your shelf script file in some text editor. Remember, only when Maya is closed, otherwise it would overwrite it since during closing process it stores Shelves (default Preference settings).


Tuesday, 13 October 2015

Pixel Vienna

So I found about another CG Conference. I think the more the better. Here is PIXEL VIENNA, apparently taking place in Wien :)
www.pixelvienna.com

PIXEL 7 from PixelVienna on Vimeo.

Wednesday, 7 October 2015

DOOM website

doom.com

This has been around for some time but I had to post this. Isn`t that the coolest game website today? :))